Register you interest in our online gaming club

A supervised place to practice turn taking, teamwork and conversation, inside a game your young person already enjoys

We are building a private Minecraft server for primary and high school aged members. Sessions are online only and run weekly across a school term, with two facilitators in every session. Tell us a little about your young person and we will contact you when the first intake opens.

What a session looks like

Each week follows a similar structure, so members know what is coming. A social skill is introduced, members practice it inside a shared task such as a team build or build competition, and facilitators support the group to use the new skill as they game together. The session closes with a short reflection on what worked.

These clubs are our lowest barrier to entry point for social skills development - targeted towards those who may struggle to fully engage in a traditional social or therapeutic group program. The intent is to build the confidence and readiness for future engagement in telehealth or face-to-face supports.

Who it is for

Primary School, Prep to Year 6

The Adventurers

For members building early confidence with turn taking, sharing ideas, asking for help and following along with a group activity

High School, Year 7 to Year 12

The Cadets

For members working on conversation, negotiation, shared decision making and handling disagreement with their peers

What members need at home

  • A device that runs Minecraft Bedrock Edition

  • A headset with a microphone, or a quiet space to communicate via a device built-in microphone

  • A reliable home internet connection

How families can fun it

This group can be funded using NDIS Plan funding. Improved Daily Living is the most commonly utilised funding category for our social skills programs. Core funding for social and community participation may also be suitable.
Fees are apportioned according by the number of participants present per facilitator. That is, where the group contains six participants and two facilitators, fees are apportioned 1:3 of the relevant NDIS support item cost.
We confirm the right support item with you before anything is signed, and we will let you know if we believe the group is not right for you and your young person.
Private funding is also available, with fees aligning with those charged to NDIS participants.

We collect this information to contact you about the gaming groups and to plan intakes. We do not share your information outside of Unified Care Solutions without your consent. You can ask us to delete your information at any time. See our Privacy Policy.

STEP ONE

We get in touch

A clinician calls you within five business days to talk through goals, timing and fit.

STEP TWO

We confirm the details

Group, days and time, funding, and a service agreement. Sever access is approved individually.

STEP THREE

The group starts

Your young person joins the first session of the term, and you get a written summary at the end of the block detailing their progress.